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– Your Guide, Narwhal
01 Film & TV Episodes

Our Services

Guiding Your Story from Concept to Screen

Narwhal Studios supports the journey of bringing visionary concepts to cinematic life with a broad spectrum of visualization and virtual production services. Designed for filmmakers, game developers, and content creators, our approach is rooted in collaboration and expertise, aiming to meet and surpass project expectations from start to finish.

04 Virtual production tools

Our virtual production tools

host a remote process designed for modern filmmaking, created by traditional filmmakers, that feels familiar from any location.

We’ve had the privilege to be part of some of the most iconic virtual art department projects to date.

Below you’ll find the steps in the production process where a Narwhal VAD team shines. These steps can be engaged together, or individually.

02 Proof of concept

Below you’ll find the steps in the production process where a Narwhal VAD team shines. These steps can be engaged together, or individually.

VIRTUAL WORLD
PHYSICAL WORLD

Proof of Concept

We work with production and art departments to create high fidelity proof of concepts that breathe life into your projects and get them off the ground.

We like to recommend replicating a final scene in Unreal Engine, to discover what shoot methods serve your script best. This is just one of the many ways we can help discover the ideal virtual workflow while helping achieve the green light.

Our teams have been involved in a multitude of proof of concepts including The Mandalorian, Call of the Wild, and Jurassic World VR Expedition.

03 Concept Art & World Animatic

CONCEPT ART & WORLD ANIMATIC

Our 2D artists can assist or create the concept art or animatics for the worlds and scenes that take place in them. (We’re also proficient in matte paintings.)
05 virtual set design

Virtual Set Design

Our VAD team works with your production to help you design your virtual sets in real-time. Our suite of tools were created to speed up the review and approval process of your digital sets.
06 3d character & creature design

3D Character and Creature Development

We build digital characters from reference, from the high rez digital sculpt, to the real-time photorealistic asset. 

We use our VR tools as a design tool, to walk around superheroes, large scale creatures, and costumes as if they were right next to you, in full detail.

07 Set Look Alive

Virtual Sets
Look Alive

Background Animation and FX

We use background Animation and FX to breathe life into our sets. (i.e. crowds, volumetrics, natural elements, and more.)

08 VAD Techvis

VAD Techvis

Techvis is the technical documentation of Virtual Art Department Worlds, Previs and Post-vis sequences. It clearly translates the digital world into a format that can be used by on-set departments and VFX, to successfully set up shots.

We stress the importance of creating worlds that are both beautiful and practical, this means creating worlds that have a foundation in real-world physics. We use everything from traditional blueprints, to photogrammetry and virtual scouts to appropriately represent what the client will get on the stage, or in VFX.

Digital Assets Construction and Photogrammetry

We take the set design, and use a multitude of different techniques to create film quality assets, crafting things from scratch or virtualizing real life with photogrammetry. Our teams use the set design and techvis to take assets as far as needed to accomplish your final shot.
Our digital asset backlots help jumpstart set creation.
09 Digital Assets, Construction & Photogrammetry
10 Virtual Production

Virtual Production for Art Departments

We equip all of our virtual production pipelines with  the necessary tech, equipment, and management. Our VAD Art Directors facilitate live review sessions and guide your team through the VR, Virtual Camera, or other virtual production elements as needed.

Our virtual location scout and set building tools have been carefully designed for, but not limited to, production designers, directors of photography, vfx supervisors, and directors. We ship all hardware (Workstation, VR Headset, IPad, etc) to people's homes, or specified locations, and guide them through the setup process.

We’re proud of our collaborators and what they’ve accomplished whilst using this process.

During the Multi-user Virtual Location Scout sessions, all of the creative leads meet up together in the cloud, to review the work that’s been created by the art department and cinematographers. We utilize this time to allow for a greater level of collaboration in a virtual space and to provide opportunities to assess complexity and shoot methodology.

Virtual Set Walks are a regular review that commonly starts taking place the second week, after our artists start building an environment. During these sessions, the Production Designer and VAD Art Director will walk through the sets in VR to discuss set decoration, and address art department notes.

Virtual Camera Blocking sessions are often with the director of photography, where we begin to start blocking and lensing the scenes in VR or IPad VCam. We match lens kits and light kits to the DP’s specifications that carry through into techvis and on to the stage for the shoot day.

As the digital set starts taking shape, we begin our virtual pre-light sessions to establish the look and lighting as it is to be seen on set.These lighting scenarios can then be shared for scout reviews, stage crews, or VFX teams to use. 

Techvis serves as a final virtual visit to the set, before going to production. Visit your scenes virtually and discuss the technical plans needed to accomplish your shots.

We offer low-friction mocap solutions suitable for dynamic background animations and animatics.

11 Final Pixel Sets for ICVFX

Final Pixel Sets for ICVFX

We prepare designs, environments, and digital assets for In-Camera VFX (ICVFX) Productions. This includes final light, optimization, and virtual set management ensuring your worlds arrive to the stage on time and camera ready.

The final touch.

12 Post-vis

Post-vis

Once the shoot is complete, we use the VAD sets to explore VFX scenes in editorial. The shots are delivered to the editor as reference during test screenings before becoming final VFX shots.